I really laughed hard at the punch scene. So many bus adventures in my past has led to a low level anger at anti-social behaviour, and I felt worryingly good about it. The animation was good, nothing was badly done to distract me from the story. I had to rank entertainment high because the story never seemed boring or too out there, it was easy to watch. Once more an issue that is close to my heart has been touched by Bertie’s bus adventures. I REALLY LOVE BUS ADVENTURES. I'm trying to think of what to improve, but I'm not sure if there's anything to pick at.
Sharp, crisp lines with accurate and impressive speech animation. All artwork felt cohesive and worked well with the simple (but effective) storyline. Slightly obvious tie to the theme and would've enjoyed a little more in-depth exploration of this. The entertainment factor was definitely upped when 'rude dude' got punched in the face, and I would certainly support such measures to deal with 'unruly patrons.' The final 'exhaust shot' at the end also raised a smile, as it was almost as though you passed wind in the guy's stupid face! I loved the little artwork details, like your tyre thread, etc. You executed your idea clearly and I look forward to your next work if you make the final round, Bertie!
In today's hustle and bustle, it's hard for the Baby Boomer generation to understand how life can be so fast when they are so slow. It shows the struggles of the newer generations having to stay stunted mentally to appease to the dying generation. By showing himself in this light, I have nothing but respect for Bertie - showing himself to be close-minded to a developing future. He is still better than Transperth.
This was P. amusing, even if it didn't quite make sense that a passenger would have to ask for the doors of the bus to be opened in the first place. Bertie, your animation style was V. good here. I particularly enjoyed “your” expressive eyes/eyebrows while “you” were delivering some of your lines. The art was consistent and just worked. I actually liked that you worked with a lesser magnification this time, the lines were that much smoother/lovelier. The boxing glove on a spring was well-executed. A good take on the theme too, I suppose. I also enjoyed your use of sound effects. Altogether, a good piece.
The story was a good moral lesson - don't go being a jerk (or you may get punched in the face!). Particularly good art work of yourself, Bertie.
I love the distinct style of Ditty’s animation, with the music as an important feature of the story. I feel like it’s a relatable journey because who hasn’t wished to swap something in their life for another thing they perceive as better? This animation tells us that it's not always as nice as you dream (but in a good way). So basically it was fun to watch and the story made me grateful for a good home. This animation is a journey of internal realisation and an exploration of a beautiful environment. These things appeal to the hearts of the adventurous.
Another topical environmental theme, and although I very much agree with the premise, the link to the theme was a little lost along the way for me personally (though I can appreciate the subtlety and opening your story up for multiple interpretations by viewers). The artwork was absolutely fantastic as always; I would expect no less from you, Ditty. Conveying your message without any dialogue was a slightly risky move, as I feel it left you less room to use speech animation (which always impresses me!), but I had no trouble following your storyline, further enhanced by that emotive Essential Elements tune! The facial expressions were excellent, and Rumble's inclusion made for that classic contrast – the grass is always greener, hey Ditty? Not literally, obv. :p
I am unsure whether the weather was weathering Ditty's mentality during this. This struggle of a Yowie who just wants to enjoy his life but gets lost in the monotony of woodland life in a winter he would rather not be a part of. So instead of accepting his fate, he challenges it, and in doing so learns that what he needs was inside him all along. These aren't tears. It's raining on my face.
I'll admit that this was a bit of a struggle to follow, Ditty. Basically, if the viewer doesn't know of Rumble, keeper of the deserts, and also doesn't know (despite your two previous entries that heavily imply it) that you are the keeper of the woodlands, they will be at a loss as to what is happening here... most likely. That said, I did enjoy it. Seeing you gain a new appreciation for the rain, it was nice. Unfortunately there were many parts where the animation just wasn't there. Lots of “dead” moments, and that was a shame. Still, a highlight was Rumble jumping around in the rain.
Enjoyed this animation the best, liked the use of music and animation without words to tell the story, which was again a kind of lesson in appreciating what you have and the 'grass isn't always greener on the other side'. The art work was very good and the animation eg. the clasping/pleading hands.
This may be my favourite animation of all times. It's like the prequels to Star Wars, building a character I can empathise with the dark side of. I feel deeply for Evil Leech now, as a lifetime of bullying can hugely impact mental health. I felt bad for enjoying the salt tipping revenge, and that means Evil Leech has appealed to my emotional state and succeeded in winning me over. THIS IS WHAT ANIMATION SHOULD BE ABOUT. I really liked basically everything 100%. Narrated stories work well for you, so keep making them like this!
Despite the shock of your leech colleague murders, I really enjoyed this, Evil Leech! Great interpretation of the theme, and I loved how personal it was to you and the development of your character. The artwork and animation worked seamlessly together, nothing too fussy or complicated, but perfect for the story you've told. I particularly liked seeing the details of your various leech 'friends' before their demise... I was thoroughly entertained (only increased by your wonderfully iconic voice) and literally LOL'd at a couple of points, esp. “I am a leech!” Your face is just fine Evil Leech, I wish you luck in progressing further!
Mean Girls meets Michael Myers. To understand evil, you yourself must become evil (probs an ancient proverb). Unjustified killing because you cannot accept that you are ugly (you're a leech... seriously) is pretty lame, but very sad. I must say exposing yourself like this shows the lengths of which you want to be evil. Are you evil, or just wanting to be noticed? You are the true salt here.
In terms of animation, there isn't a great deal to speak of here, Evil Leech. That's regrettable. I really enjoyed the 3 “popular” leeches' individual animations when they first appeared together – especially the sunglasses-wearing one. However, those were the briefest of moments. The rest of this was sadly just kind of “ehhh” – simply moving from one static moment to another, with limited movement involved. You could have pushed yourself harder than this. Also, you essentially repeated Round 1's theme. While that's not off-theme for this round, it would have been better to make an animation about anything but how “it wasn't until ____ that I was ____”. You understand what I mean, I'm sure.
A good original story of how you, Evil Leech, became known as such. Liked the animation of your facial expression close-ups in particular.
This would have been full marks except that I am now afraid of walking down the hallway to my bedroom so that might be a win for you, BUT I am afraid I had to deduct a mark for being too creepy. The art was incredibly good. Too good. The worst thing about it is that I can't really hear what you are saying at some points in the animation so I might have lost some of the magic. Once again though, you have succeeded at being the creepiest creative I have ever come across. Where do you get these ideas from??? Well done.
Okay, straight up, I did not watch this at night [as you'd requested], as I feared for my own sanity after being alerted to the content of your animation. I did watch it with headphones though [which you also requested]... which was Q. intense. I will say that they were needed, as some of the audio (distortion, etc) was missed by my right hand man and advisor, Geoff, when he watched it (he enjoyed it BTW, and chuckled his quintessential laugh at the “maybe you think... he's after you”). I really liked your take on the theme and its link to perception (even if it was a late change!) – very original. Good building of tension and use of what I've just coined “freaky surprise!” The music and sound effects were excellent (bar aforementioned issue) and that clown art... well, you've succeeded in your mission, that's all I need to say really.
No. You did not get some response out of me. Unless bile in my mouth counts. This was not original. Jumpscares are so 2014. Is this your fear? Are you trying to hide your own fears by subjecting us to jumpscares? And Rainbow Road is so 1992. Please stop. You should have stuck to what you had originally. Even if it was just as bad, it would have shown integrity through trying, but this just feels forced.
God awful structure, Goobo. The whole thing in terms of concept was a mess. I'm not sure if this was a joke or you were seriously trying to make a point. Most of the scare-factor comes from the sound in the piece working in conjunction with the visuals, so... kind of missed the mark in terms of what you were saying here. You get some entertainment points for a decent enough “jumpscare attempt.” There could have been more animation, but considering you axed your original project halfway through it, this was actually satisfactory. The art – well, you could have pushed it further – the clown could have been that much scarier given some more time.
ADDITIONAL: I've had words with Reece about the fact that some of the scores he gave you were incredibly inconsistent with how he scored others. Don't think you weren't defended there. Tch. Reece. Couldn't even write the 100 words required in his comments. Lauren has also failed to deliver on that, but at least she's a fair judge.
Liked the intro (music and figure dancing), but then it did take a freaky turn! Which I understand was the whole concept (visual perceptions changing) - less of a story, more of an illustration of a point. But still had very good artwork and animation (with the scary static!). Also amused by the notes to the Tribe Manager in the credits!